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Stars indicate the most critically-acclaimed games.
King Arthur: The Role-Playing Wargame

Generally favorable reviews
Based on 23 critic reviews
How did we calculate this?
Based on 59 votes
Read user comments
Rate this game >
Game Info
Publisher: Neocore Games
Developer: Neocore Games
Genre(s): Real-Time Strategy, Role-Playing Game
Players: 1
ESRB Rating: RP (Rating Pending)
Release Date: November 24, 2009
Summary
Welcome to the lost age of chivalry, where magic and myth is alive, and you are destined to be one of the living legends: Arthur, the son of Uther Pendragon, the Once and Future King of the prophecies. Fulfill your destiny and claim your rightful place on the throne of Britannia. Recruit fabled knights to your Round Table: send them to adventures or battles, let them gather knowledge and artifacts, see how they become the most powerful heroes of the realm. Build the majestic Camelot, but beware: there will be enemies, both mortal and otherworldly that will try to destroy you. Send your heroes and their followers to battle with legendary warriors and monsters and see how the folk of the faeries and the saints set against wizards and evil knights. [Neocore]
Also On The Web: Official Website Steam Site
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Cheat Code Central
Though the extreme difficulty curve gives us some pause, King Arthur is an easy title to recommend. All of the various elements come together nicely with a gorgeous and stylish presentation.
Read Full Review >PC Gamer
A supreme strategy game, rich with incident and detail. Finally some worthy competition for the Total War series. [Mar 2010, p.76]
Gamers.at
King Arthur - The Roleplaying Wargame is a typical turn based strategy game with magic and role-playing elements.
Read Full Review >GameStar
Camelot instead of Washington, Excalibur instead of muskets and the Round Table instead of Founding Fathers. Lots of ideas taken straight from the Total War series and lots of good own ones, too. If you like to enable more and more things in a game instead of being shown everything at once, this is a game for you. It’s not a game worthy for a King yet, but more than worthy for a Prince.
Read Full Review >HellBored
King Arthur is the kind of title big game companies just don’t make anymore. Challenging, ambitious and quirky, this is certainly a game that deserves a look, particularly if Neocore continue the fine job they’re doing with addressing a few of the game’s issues.
Read Full Review >AceGamez
There’s allot I like about the game, it looks pleasing to the eye, sound and music is of a consistently high standard and there are some features that prevent the whole thing from feeling like a tired retread of other games before it. As a hybrid however it occasionally missteps and fails to fully succeed in blending two different types of genre’s into one cohesive whole.
Read Full Review >ImpulseGamer
Sound in the game is superbly done, the music sound track fits the look and feel of the game. With sweeping grand music and drumming beats fit for the grand epic adventure that the game is. So too is the voice acting, with flair and conviction and an earnest truth ringing in the words.
Read Full Review >ZTGameDomain
King Arthur is a PC gamers, game. It expects you to not be a brain-dead gamer and gives you a game that will challenge you on that level.
Read Full Review >Eurogamer Portugal
King Arthur: The Role-Playing Wargame is one of those games that are close to be a main feature, but some problems and errors drop that ambition to the ground.
Read Full Review >Strategy Informer
The consistency in design and reverence for the subject matter is King Arthur’s greatest strength. Too often war games of this persuasion end up as dry, hardcore affairs that only the slimmest of niche audiences can appreciate. Neocore, although biting off a little more than it can chew, has provided an experience that positively oozes with atmosphere and challenge, yet all the while catering to those that spend twelve hours a day devising battlefield plans - and the other twelve reading the Art of War.
Read Full Review >Absolute Games
Pretty graphics, solid gameplay, a well-developed setting – Neocore Games hit a bull’s-eye. Despite some rough edges and a tacked-on multiplayer, King Arthur is much more interesting than Neocore’s previous effort and head-and-shoulders above Warhammer: Mark of Chaos.
Read Full Review >Computer Games Online RO
Loses a few points in the strategy department, but makes up for them in atmosphere, one in which I’m sure Uther Pendragon himself would have felt quite at home. On my part, I would have loved a deeper economic system and a better unit balance during the battles, but on the other hand, I was pleased by the character complexity and the RPG elements.
Read Full Review >Eurogamer Italy
King Arthur is a good alternative to Total War games: well structured, it includes some interesting ideas as heroes and their quests, or the dynamic seasons. Despite its non optimally balanced troops and the lack of multiplayer campaign, the quality of King Arthur and its low price will surely prove to be attractive.
Read Full Review >Eurogamer Spain
A nice game that will appeal equally to role-playing and strategy fans.
Read Full Review >PC Zone UK
The production values are high. [May 2010, p.92]
SpazioGames
A nice blend of strategy and RPG, this King Arthur delivers good fun. It won't match the Total War absolute RTS perfectionism, neither the depth of real RPG, but it's still an original and entertaining title.
Read Full Review >Multiplayer.it
A well executed mix between a Total War series kind of strategy and a role playing game. A too heavy difficult level and some unbalanced units keep the game away from better scores.
Read Full Review >Vandal Online
Neocore has built an original and consistent game premise, which is attractive and successfully combines military strategy with a RPG-like development which allows different game experiences in each game.
Read Full Review >GameShark
King Arthur tells a great story, and I found myself enjoying the text adventure part of the design more than I did the 3D battles and while the game doesn’t quite reach the heights of the Total War series at its best (namely Rome and Medieval), it’s clearly worth your time and offers enough new ideas to keep its Total War borrowing at arm’s length and remain its own game.
Read Full Review >GameZone
I think it's a good sophomore title from the people at Neocore. Not everyone is going to be able to play it because it is so tough, but for those gamers who have the ability, they will be happy.
Read Full Review >PC PowerPlay
Full of promise, but let down by unfortunate control and balance issues. [Mar 2010, p.73]
GameSpot
Arthurian role playing is superior to the hit-and-miss strategizing in this hybrid epic about legendary Britain.
Read Full Review >Eurogamer
It's complicated, often unhelpful, and engrossing. It's the shy boy your mum told you to make friends with. It's a troubled and stubborn creature, with a funny run.
Read Full Review >What Our Users Said
The average user rating for this game is 8.4 (out of 10) based on 59 User Votes
Note: User votes are NOT included in the Metascore calculation.
Brian H gave it a7:
This is a good game that can only get better. Currently your immersed in to a fantasy England where you have to take on a fantasy elven race and a dark lord sort of race. Your given choices and your enemies change according to those choices. So its all pretty cool stuff. Unfortunately the games let down by a crash that the developments have not fixed that happens as you start a battle or as on ends. Forcing you to play the same battles over and over and hope it will end without crashing the next time. After you played the same battle half a dozen times, this game starts to get boring fast and you find your self stuck in the same spot, just after you get your first stronghold. Which is roughly when the crashes get worse. I tried to play this several times now and gave up in frustration. This is a common issue with the game and theres no solution in sight yet. Hense the score.
S'jet K gave it a5:
Camera angles and movements are ackward to play with around the battleground edges. No instant focus on the action around the edges which is major negative on the score. There are hardly any hotkeys for enemy targeting link. Can get confusing with the numerous types of units. Interface is also ackward and descriptions are generic and vague. Graphics is dated 2004. The whole feel is unrefined. A game for Total War and Arthurian fans with a bit of Darkfalls on the side. This could have been a whole lot more fun if reworked. The units are also very unbalanced.
Novahawk gave it a7:
KAtrw reminds me of the TW installments as it resembles much of its layouts. It gives much originality with the "hybrid" feel of having a bit of TW gameplay and that of King's Bounty's, KAtrw would easily be recommended if only there was no lacks in 2 major areas; the camera angles and a very clunky interface. As the battles enfold before your very eyes, what you see can be limited and there is no way of adjusting it so you can see exactly where the whole action is at a glance like in TW. Thus, there will often be times when your battles end in disarrays due to this flaw with the cam technicality. The rusty feel interface does not help either with its vague descriptions and tooltips. KAtrw experience gives you a whole feel that it didn't go into extensive refining and tuning to give that spontaenous wow feel. The graphics is ok although there could have been more options ie. uncheck show enemy movements. which were overly repetitive. Music is uninspiring and a bit midi sounds alike. Voiceoves are also uninspiring from the intro theme. Adding Ice Age 3 actors in here would have made it "it". Replayability value is high for the fact that KAtrw offers a multi and complex paths adventure with Arthur at the helm. Overall, support KAtrw for a fair share of fun when you're done killing that cheap joystick you hated so much.
James M gave it a9:
Very surprised by the current metascore for this game which prompted me to chime in with my $0.02. I'd personally rate this game a 9.0 for it's superb gameplay, graphics, & sounds/music combo. When it was released to the public, it had bugs causing crashes, and several other gameplay issues - all of which were quickly fixed with 2 recent patches. Fortunately, i just recently purchased the game, so i didn't have to deal with those issues myself. For those interested in fantasy/rpg/strategy/, you are missing out bigtime if you don't give this game a chance if basing it on it's current metascore of 79! This is my first time posting here, and was inspired to do so because of the terrible score it received! A complete disservice to a great game!
Mark C gave it a10:
THE competition for Total War, to be brutally honest, they way TW is going at the moment this ones got the edge. Beautiful to look at, great campaign, great battles, very well woven in with a storyline that surprisingly i actually love. Only downside is that there are often little mistakes in grammer and spelling but i think they deserve to be let off for that because its a brilliant game.
Amon B gave it a9:
Text-based adventures, yeah! Nowadays when I read 'RPG elements' it usually means you can add points to skills and here we have some true oldschool stuff. Good ol' 'Defender of the Crown' breeze. I am surprised no one (haven't seen it in any review) mentioned HoMM series as an inspiration. Though the TW associations are clear, we have also one great stronghold to manage and build something in, armies turn idle without a hero.. I would give it 10 if not for jumping difficulty level and somewhat broken auto-resolve, but that's me.
Jean-Michel H gave it a3:
I bought this game on steam and I find it pretty dull. 1) The turn based gameplay is confusing and the graphics aren't even that good. 2) The text based quests are just cheap - haven't played a text based adventure since the apple IIe... so the roleplaying / adventure part is pretty limited. 3) The game battles aren't great either : controls are obnoxious. Why should you have to fight with the controls? Plus I understand that having plenty of tiny soldiers makes for epic battles, but I'll trade it for the simplicity and fun of warcraft III or starcraft any day. This game could have been a complete hit if it had an adventure and tactical mode that would be as immersive as dune (the first opus, remember?), and a battle mode as entertaining as warcraft III or even command & conquer : unfortunately it has neither and the result is a big disappointment. Nice try though, maybe next time...
